A Change to League Play
Hey everyone! I have an important change to Hooked to share with you today, and I wanted to take some time to explain not only what is changing, but why I've made this decision. When Hooked was created, the vision for the game was primarily a solo fishing experience with a strong community around it. Explore different Locations, work on your accessory collections, complete quests, chase achievements, find rare catches, craft things, and play at your own pace. The Leagues were added as another fun piece of that. A way to track your progress, add a little friendly competition, and earn some extra rewards along the way. But over the last seven months, something I didn't anticipate happened: For a significant portion of the player base, the Leagues stopped being an extra part of Hooked and became the entire focus of Hooked. And that has gradually changed the direction of the game. I've found myself on a constant treadmill trying to keep up with League play. I...